Jean-François Bourrel

Founder & Executive Producer

jeff@eddy.tv

Nicolas De Rosanbo

Founder & Executive Producer

nicolas@eddy.tv

Corry Van Rhijn

Executive Producer

corry@eddy.tv

Alexandra Roussel

Executive Producer

alexandra@eddy.tv

Céline Vanlint

Creative Development
Film Production Coordinator

celine@eddy.tv

Lars Wagner

Executive Producer

lars@eddy.tv

About us

Eddy is a production company founded by Jean-François Bourrel and Nicolas de Rosanbo. Built upon the former "Chez Eddy" studio and its 13 years experience in design and production, the house develops projects of emerging artists spotted for their strong and unique visual identities. We guide our roster of talents in the writing process of short films and music videos, giving them opportunities to bring their distinctive touch to advertising campaigns. We believe that this approach allows us to produce audacious, accurate and director-driven projects.

A couple of young parents, freshly installed in the neighbourhood, tries to brighten up the christmas of a listless French village...

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Client: Loto (FDJ)
Client crew: Cédric Breton, Cécile Lagé, Olivier Pribile, Marina Jault, Matthieu Schebatt, Anne Pasquesoone

Agency: BETC
Head of Artistic Direction: Stéphane Xiberras
Executive Artistic Director: Olivier Apers
Head of Strategy: Guillaume Martin
Agency Producer: Gwendoline Burel
Creative Director: Olivier Apers
Artistic director : David Derouet
Copywriter : Adrian Skenderovic 
Account Director: Marielle Durandet, Simon Treille, Quentin Derviso, Salome Lhote 
Assistant Artistic Director: Alice Resseguier
Trafic: Stéphanie Renoir-Mousli

Directors: Emmanuelle & Julien

Production: Eddy
Executive Producer: Jean-François Bourrel
Animation: Brunch Studio
Line Producer: Fabien Cellier
Producer: Mélanie Parisi
3D-VFX Supervisor: Jean-Charles Kerninon
Character Designer: Manddy Wickens
Music: GUM

Assassin's Creed Origins - From Sand

Rob Petrie

A tribute to ancient Egypt’s beauty as much as a metaphor of its frailty, the film shows the symbols and achievements of a whole civilization being swept away by the wind.

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Client: Ubisoft
Agency: DDB Paris
Creative director: Alexander KALCHEV
Art director: Mickaël JACQUEMIN
Copywriter: Benoît OULHEN
Agency referees: Marie-Elise ARCHAMBAUD, Karl CÔME-CORNEILLE
Client referees: Geoffroy SARDIN, Guillaume CARMONA, Clément PREVOSTO,Justine TOXÉ
Game council: Alban 404
Strategic planning: Sébastien GENTY, Dominique CASTELLANO
TV Producer: Quentin MOENNE-LOCCOZ
Production: Eddy
Producers: Lars WAGNER, Jean-Francois BOURREL
Studio: MPC N.Y
Director: Rob PETRIE
Sound production: The
Music supervisor: Alexandre RABIA
Composer: Max RICHTER

MDP - Jean-Paul Gaultier - Paris

Hugo Ramirez

The collaboration between La Monnaie de Paris and Jean-Paul Gaultier had started with the creation of 12 coins inspired by the city of Marseille. It goes on with a new collection, this time dedicated to the city of Paris. The promotional films for these collections around France are signed by Hugo Ramirez and Eddy.

For this project, the director’s main inspiration was the movie Soy Cuba, which became iconic for it’s long and bold sequence-shots.

Through flight-over effects, we follow the chase of Jean-Paul Gaultier’s iconic ‘Man’ and ‘Woman’, from indoor to outdoor decors and from one historical landmark to the other. Olivier Lescot, animation supervisor at Brunch Studio, succeeds in using 2D animation techniques to give a sense of complete freedom while dealing with a complex subject.

The graphic universe has once again been created by the illustrator Leïla Courtillon, with the input of Jean-Paul Gaultier for the details in clothing and particularly the woman’s corset. The pop-style soundtrack was composed by musician Spock. This campaign is conceived by the agency La Chose.

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Produced by Eddy
Directed by Hugo Ramirez
Designed by Leïla Courtillon
Animated at Brunch Studio
Animation Supervised by Olivier Lescot

Client: Monnaie de Paris
Agency: La chose

Ghost Recon - Introduction

Guillaume Ivernel

Discover a very realistic and immersive full CG piece of animation by Brunch Studio for Ubisoft's Franchise :Tom Clancy's Ghost Recon : Wildlands.

 

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Client: Ubisoft
Production: Eddy
Director: Guillaume Ivernel
Animation: Brunch Studio

Dolby - Prime

Gabe Askew - Hornet

This is actually the fourth and final part in a series of films commissioned by Dolby Labs for their amazing gallery space in San Francisco. Gabe Askew has long collaborated with the musician duo Hays + Ryan Holladay who were responsible for putting the series together. They leveraged the new Dolby Atmos technology to create a beautiful and embracing soundscape while Gabe tried to wrap his head around the massive 9920x720 resolution display. The theme of the series was memory. Drawing from the writings of Ray Kurzweil, Gabe created a visual metaphor for the physical act of how the brain receives a stimulus, breaks it down into elements, stores it via pattern receptors in the cerebral cortex, and then recalls it. The specific memory represented in the film is the birth of his daughter, Lily.

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Director: Gabe Askew
Production Co: Hornet
Client: Dolby Labs
Music: Hays + Ryan Holladay

Charles X - Can You Do It?

Parallel

The charismatic LA-born musician Charles X teamed up with our very own in-house director, Quentin Baillieux (one half of the Parallelduo) for his eagerly anticipated new single entitled Can You Do It, this intricately crafted mixed 3D/2D animation music video produced by Eddy and animated at Brunch Studio.
Quentin beautifully merges the typically highbrow sport of horse racing with the commonly misrepresented “mean streets” of Pacoima, the proud birthplace of Charles X, to challenge any stereotypes or preconceptions of race and social class which may exist in modern day society.

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Lyrics: Charles X
Director: Quentin Baillieux
Production : Eddy
Co-producers : Les Androids Associés

Festivals and Awards 2017:
Berlin Music Video Awards Nomination 
Supertoon in Croatia - 1st Prize Best Music Video
Aniflm, Czech Republic - Official Selection
Anima, Brussels - Official Selection

Proxima B

Marie & Lucas

A graceful short produced in stop motion where the lights and backgrounds reveal the beauty of the night.

The camera evolves frame by frame through a miniature world where video projections bring life to the backgrounds. Vegetal elements have been added by draw, frame by frame.

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Light: Simon Filliot
Decors: Marie-Cerise Bruel; Sophie Pastorello; Victoria Tanto
Animation: Rosalie Loncin; Lucas Malbrun
Original Music: Pierre Oberkampf

Festivals and Awards:                                                                                                                                                                   Prix Sciences Po pour l'art contemporain - Audience Award

University of Phoenix - We can do IT

Dan & Jason - Hornet

Dan&Jason and 180LA team up on the newest campaign for the University of Phoenix. In a world that is hurtling towards an ever growing dependance on technology, it is still an industry where women are sorely underrepresented. Traditionally in the past, girls had been raised to think that the tech world was not a place for them. And while we have seen a giant push towards teaching young girls that there is a space for them, there will be an abundance of new jobs in technology over the next few years and we need a workforce to fill those roles now.

 In this beautifully CG animated film, our struggling single mom finds herself at a crossroads as the labor workforce at her factory becomes unnecessary. She finds herself without a job and floundering to see clearly the path forward. Through the love of her children she enrolls in an online course at Phoenix and is given the toolset to compete in the tech driven job market.

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Production Co.: Hornet
Director: Dan & Jason
Executive Producer: Hana Shimizu
Head of Production: Sang-Jin Bae
Development Producer: Kristin Labriola
Producer: Niki DiCesare
Art Director: HyeSung Park
Editor: Stephanie Andreou
Storyboard Artist: Kendelle Hoyer
Character Designer: Aiden Sugano
Environment Designer: Armand Serrano
Designer: Christina Faulkner
Production Coordinator: Riley Spencer
CG Lead - Lighting & Rendering TD: Richard G. Kim
Lead Compositor: Fred Kim
Character Modeler: David Soto
Character Modeler: Pedro Conti
Character TD - Animator: Michael Altman
Environment Modeler: Javier Leon
FX TD: Gabe Askew
PreVis Artist: Matt Parent
PreVis Artist: Andrew Boccio
Lead Animator: Roman Kobryn
Animator: Ozan Basaldi
Animator: Hee-Jin Kim
Lighting & Rendering Artist: Aaron Baker
Lighting & Rendering Artist: Christine Kim
Texture & Look Dev Artist: Elizabeth Ku-Herrero
Compositor: Chris Gereg
Matte Painter: Dark Hoffman
Colorist: Shawn King

Clients: University of Phoenix
Agency: 180 LA
Executive Creative Director: Eduardo Marques
Director of Integrated Production: Natasha Wellesley
Producer: Dominique Anzano

Cabadzi Blier Polaroid

Maxime Bruneel

The band Cabadzi collaborated with film maker Bertrand Blier to create an album based on his renowned films. Director Maxime Bruneel crafted the clip Polaroid starting from the illustrations of Adams Carvalho. 

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Director: Maxime Bruneel
Illustration: Adams Carvalho
Production: Eddy
Producers: Mélanie Parisi, Charles-Philippe Bowles, Alice Binard
Producer Assistant: Camille Marquet
Editor: Manuel Coutant
Animation: Olivier Lescot, Claire Matz, Basil Malik, Diego Torres, Amélie Maurice, Venkatram Viswanathan, Robin Desnoue, Clara Danjoux
Compositing: Vincent Ewald

Little Lungs

Peter Sluszka - Hornet

Directed by Peter Sluszka and created for the FDA's Center for Tobacco Products' "The Real Cost" campaign by FCB New York, the tobacco-tinged "Little Lungs" appears in a series of digital videos, breaking today, in which his attempts to be cool and join in with normal teen life (and his healthy pink lung friends) are thwarted by his stunted growth, caused by smoking.

The campaign is designed to resonate with a teen audience and target them within digital environments such as YouTube, Facebook, Snapchat and Instagram. Specifically, the campaign focuses on reaching at-risk teens, who live a more chaotic lifestyle and suffer from lower socioeconomic and educational levels making them more stressed out than their peers.

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Production Co: Hornet
Director: Peter Sluszka
Executive Producer: Hana Shimizu, Zack Kortright
Head of Production: Sang-Jin Bae 
Development Producer: Kristin Labriola
Producer: Anna Lauren Tufekci
Line Producer: Joel Kretschman 
Editor: Anita Chao
Character Design: Margaux Zinsner 
Environment Design: Bryan Lashelle 
Additional Design: Clayton Stillwell, Dupp Du
Storyboards: David Zung
Compositor Lead: John Mattiuzzi
Compositor: Ted Wiggins
Compositor: Xiaoxiao Tang

Director of Photography: Ivan Abel
Motion Control Operator: Richard Coppola 
Gaffer: Michael Yetter
BB Electric: Chris Clarke, Austin Locicero
Key Grip: Jeremy Rodriquez, Garrett Cantrell, Adam Lordi
2nd Grip: Rick Morrison, Phil Yu Darcy Schlitt
Animator: Pete List, Matt Somma, Matt Christensen, Ron Cole
Art Director: Tim McDonald
Fabricators: Peter Erickson, Ben Kress, Melissa Chow, Hillary Barton, Maxwell Sorensen, Illya Smelansky, Michael Lawrence, Royal Jarmon Matt McGlade, Samantha Smith 
Fabrication Interns: Kelsey Brewer, Madow Tsai, Sami Kerwin, Dorthy Thielsen
3D Modeler: Rachel Kwak

Agency: FCB New York
Chief Creative Officer EVP: Ari Halper
Executive Creative Director EVP: Gary Resch 
Creative Director: Liem Nguyen 
Creative Director: Justin Chen
Art Director: James Meiser 
Copywriter: Cecile Robertshaw

Agency: FCB Production
Executive Producer: Stacy Flaum
Business Manager: Pamela MacGillivray

FCB Account Management:
Group Management Director EVP: Jeff Tarakajian
Group Management Director SVP: Suzanne Santiago
Account Director VP: Dimas Adiwiyoto 
Account Director: Earl Adams
Account Supervisor: Mallika Rao
Account Supervisor: Jared Shell

FCB Strategy:
Strategy Director VP: Mark Hall

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